3D Artist Josué “Dervish” Ortigoza, whose fantastic works and tutorials we’ve covered many times, shared that he considers writing a book compiling the his knowledge on using Unity’s tools.

The artist shared that the book might be focused on Shader Graph and C#, while The Unity Shaders Bible by Fabrizio Espíndola, a comprehensive database of knowledge on Unity’s shaders for the artists of all levels, according to the creator, deeply covers HLSL and shader code.

Josué “Dervish” Ortigoza has a page on Patreon, but the artist noted that it only features the final result with the Unity packages containing all shader components, while the book is supposed to contain explanations on using the software’s tools.

Take a look at some of the artist’s amazing works, for example, a slime shader, a jellyfish animation, and pixel art shaders:



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