Ground Explosion Made with Blender’s Cell Fracture Add-On

Ground Explosion Made with Blender’s Cell Fracture Add-On


3D Artist and Blender enthusiast Jesse Miettinen, also known as Blenderesse, unveiled this impressive explosion animation, rendered with Eevee, and shared an insightful look at the process of its creation.

The artist utilizes his WIP custom Geometry Nodes-powered tool for fracturing objects and creating tileable 3D destroyed concrete models. The most recent update introduced a progress bar above the object and live performance of up to 15 FPS. The tool’s release date remains undisclosed.

For the explosion animation, Jesse Miettinen took the idea shown in this setup, created by jit_effect and calars_art:



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