Introduction
Hey everyone! Thanks so much for the opportunity to share my latest project with you. My name is Nicolò, and I’ve been working in the VFX industry for five years as a Hard Surface / Organic Modeler.
I first got into computer graphics back in 2013 with Cinema4D, just playing around and discovering the whole world behind 3D. After finishing high school in 2016, I worked as a video editor for about two years. But deep down, I knew it wasn’t what I wanted to do. Every night, I kept studying CG through YouTube tutorials and online resources. At one point, I decided to quit my job and enroll in the Think Tank Training Centre for their Character Creation for Film program. After a year and a half of training, I built my first demo reel, which eventually landed me the job I have today.
During my journey in visual effects, I’ve had the chance to work on both national and international productions, specializing in characters and creatures. I started as a modeler and worked my way up to asset supervisor, contributing actively to multiple projects, experimenting a lot, learning pipeline dynamics, and strengthening my skills.
If you’re curious, here’s my IMDb profile with the full list of films I’ve worked on.