Back in June, Hothifa Smair released iCity 1.5, a massive update with highway tools for the road system, upgrades to terrain editing, and a new export system for his procedural cityscape Blender generator. The developer has now shipped iCity 1.5.1, featuring faster exports, improved accuracy and stability, and support for Blender 4.5.
In addition, Hothifa has released a step-by-step tutorial for the new export system in iCity, showing how to send full 3D scenes from Blender to Unreal Engine. The guide covers a breakdown of the export panel, choosing formats like GLTF, FBX, or USD, handling multiple exports, setting up materials and collisions in Unreal, and running your scene inside the engine.
Learn more and purchase iCity here: