Advice For Beginners
I think the biggest concern is the temptation to skip the fundamentals. AI tools are powerful, they can do in minutes what we used to spend days on, but if you rely on them too early, you miss out on understanding scale, light, and color theory properly. When you do things the hard way, manually iterating, testing, and failing, you learn what really makes an asset production-ready. AI should help you experiment faster, but it should never replace your understanding of the craft.
Look at the real world more than your screen. Take your camera, study how nature works, break down why it feels believable. The real world is the best reference library. When it comes to learning, I highly recommend people like William Faucher and Bad Decisions Studio, they make Unreal Engine workflows practical and honest. And one big thing, be curious about the full production process, not just your specialty. The more you understand what happens before and after your part, the better your work will fit into real projects.
At the end of the day, I don’t just aim to create good-looking environments. I build them to hold up across the full production process. I’m driven to find new ways to make that process smoother, faster, and more accessible for everyone who shares this passion.