I believe that in a couple of years, as Nomad continues to grow, it can be a powerful tool in an artist’s workflow, and will no longer be considered a tool just for hobbyists, but will be capable for professionals. A couple of things that I would love to see implemented into Nomad are more control over texturing, namely the ability to control and paint directly on UV maps. A couple of hard-surface brushes would be awesome, and finally, an easier way to pose characters. These are my personal requests that I would love to see added to future Nomad Sculpt releases.
The best way to get started is to grab your tablet and start!!! Explore every button and option, see and test what everything does. I spend a lot of time on Pinterest and watching speedsculpt from other artists. Try to sculpt things that you are good at and or interested in. Take your time to learn anatomy, lighting, shading, and composition. All of these things will make your work look believable and professional. Invest the time, and the magic will happen.