These subtle but meaningful additions contribute a lot to the final result and help make the scene feel alive and dynamic.
Conclusion
This project took me around three months to complete. One of the biggest challenges was staying motivated throughout the entire process, especially since I had no concept art to rely on, I had to constantly take a step back and critically evaluate every decision I made.
From a technical point of view, the modular elements, and especially the roofs, were quite challenging. They required a lot of planning to ensure consistency and flexibility across the scene.
I also spent a lot of time iterating on the rocks to achieve a natural and believable look. Finding the right balance between shape, scale, and detail was key to making them feel grounded in the environment.
That said, I truly loved building this environment, and I hope it can inspire others in their own creative journey.
I’d like to thank everyone who gave me feedback during the production. And of course, a big thank you to 80 Level for featuring me in this interview.
For anyone looking to become an environment artist, here’s my advice:
Take inspiration from the artists you admire, and aim for the same level of quality. Also, never underestimate the value of asking for feedback, and take time to polish and properly present your project before sharing it. A good final presentation can make all the difference.