It’s often our favorite games or films that inspire us to create something. Technical VFX Artist Marcos Ivan Rebollo drew on Capcom’s Resident Evil 9 and created this stylized blood material using Unreal Engine 5.

The eye-catching material looks vivid and has a “slightly grotesque look,” as the artist describes it. As explained by Rebollo, the procedural setup is now a first test made with a Custom Node, using several noise functions to generate the material details.

Check out the creator’s other projects, such as a procedural football, stylized smoke shader, and more:



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