3D Artist Reza Sarkamari shared a tutorial exploring the Expanse workflow in Unreal Engine. The artist covers the concept of EVDBs, how Expanse Volumes, Mediums, and Height Fog Volumes work, how to import your own OpenVDB files, and how to build cinematic volumetric environments using Expanse.
The tutorial will come in useful if you want to visualize clouds, smoke, explosions, atmospheric fog, or other volumetric effects, and will offer you a deep understanding of the workflow.
Watch the full tutorial:



