Zen BBQ, a Blender tool for easy visualization of bevels by Sergey Tyapkin, received a major update. The new version, Zen BBQ 2.0, introduces a novel Map Baking system allowing for turning procedural bevels into production-ready texture maps directly within Blender.
This feature would come in particularly useful for hard-surface modeling. With Zen BBQ 2.0, you can bake normal, AO, Curvature, ID maps, and more; bake selected objects or entire collections; merge multiple objects into one texture set; control resolution, quality, output paths, and naming; and use the Explode system to prevent projection artifacts.



