FBX now supports OpenPBR, allowing the export and import of the OpenPBR material to and from other DCCs that also support OpenPBR, such as Autodesk 3ds Max. USD for Maya also gets updates, adding support for Animation Curves for camera attributes in exports.
As for Arnold, it brings faster scene initialization, USD improvements, and upgraded third-party components. Learn more about Maya 2026.1 changes here and join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.