Scatter now features Clusters, letting you group scattered objects in three ways: Generate mode uses noise to create clusters; Color map mode assigns objects by map colors; and Layer paint mode lets you paint clusters directly into 3ds Max.

With the new VRay2SidedTex, you can easily assign different colors or maps to a surface depending on the orientation of its normals, distinguishing between the front face and back face. Also, VRayMtl gets the OpenPBR shading mode.

Learn more about denoiser improvements, optimized scene loading in the viewport, Distributed Rendering 2, and more in the release notes. Also, join our 80 Level Talent platform and our Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.





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