Conclusion

I worked on this project in the first half of my second semester for around six weeks. I feel like I managed to get the project to a solid level, though with more time, I would have loved to spend some more time polishing certain areas of the project and exploring some new techniques. However, with the time and skillset I had when starting this, I’m very pleased with the results; it’s my favourite piece I’ve made so far. 

I think the main challenge was learning how to work optimised, as it was not something I had focused on before this. It was a cool challenge, though, and I learnt a lot about what and how I should try and keep my projects optimised. I also think it’s always a challenge to try and learn as much as possible and create as good an output as possible in not that big of a timeframe. But like I said, I’m very happy with what I managed to produce for this assignment.

I think my favourite part of the project was dressing the scene; adding the foliage, particles, etc. That’s the moment when the vision starts to come together, and it’s definitely what I enjoy doing the most because of that.  I also discovered a new love for making materials in Substance 3D Designer. I think it’s super cool what you can create with it, and I enjoyed learning about how different materials can be built up. I hope to expand my knowledge of Designer further as time goes on because even though it’s a challenging software, you can create amazing materials with it. 

I’m still very new to this industry and what it holds, but I feel like working on this project helped me find my passion for environment art. Being able to create an environment inspired by a game I’ve admired for so long was an amazing experience, and it made me excited for what the future might hold.

Finally, I also want to thank everyone who helped me out on this project, especially those who helped me out in The Dinusty Discord, as I learnt so much from the community. I want to give a special thanks to Finn Bogaert, as he helped keep me motivated throughout this project. I look forward to building on these experiences and further developing as an artist!

Thanks for reading!

Maja Banas, 3D Artist



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