Making animations is no easy task, and nobody wants to start anew for a fresh project. So if you want to create a pose and animation library in Unreal Engine, Stéphane Biava’s tutorial featuring Inspector Gadget is what you need.

The artist shows how to build a collection similar to Maya’s Studio Library, with static poses and animated sequences stored in one place so you can simply pull them out for any Unreal work. Biava offers several handy ways to reuse content quickly, so be sure to check out the short tutorial and subscribe to his YouTube channel.



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