The creator admits that the gameplay is not that fun and “way too easy,” so if you were tempted to try one of those deceptive games, you now know what to expect.
“The trailers are designed to be played badly, so that you will angrily think ‘I can do better than that!’ And then download it and play it,” explained Redditor DVXC.
“Oh well, at the very least, it was a nice little project to get back into game dev/programming,” TJOshvechkin replied.
He also mentioned that the cloning in the video was “just straight-up instantiating prefabs whenever a gate with a positive number is touched. This seems to cause a performance hit when it’s >100 units spawning. Since posting, I’ve updated it to use object pooling which is better but still not perfect with huge numbers.”
He is not the first to try this, of course. If you search for “fake ad real game,” you’ll find plenty of material; if not to play, then to watch.