Introduction

My name is Karl, and I’m a Multidisciplinary Artist from the UK. I have been working professionally for over a decade as a live-action cinematographer, but decided to branch out a little during COVID. Now my professional life is a weird mix of film, animation, and even some game stuff (I’m currently part of the writing team on the sequel to the game Cloud Punk).

I entered the animation world with a series of short films called Floaters, which gained a lot of traction online, including an episode starring Zach Braff and Joel Fry. I have since shot a feature film in the UK as well as helped create an art exhibition with Chino Moyà and Ridley Scott Associates. In short, I’m having a weird career!

Getting Started

I came into animation through a love of sci-fi. It was really the first thing I started to make after completing the Blender doughnut tutorial, and I find that it’s always a go-to for me when I’m between paying jobs. When posting this clip, I actually wrote that I make stuff like this to relax, and I think that was weirdly surprising to people who do this as a full-time job. 

I didn’t set out to try anything in particular with this project. I knew I wanted some kind of forward motion, but for the most part, I was acting on instinct! I find a shape, an angle, a lighting setup, and go from there.



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