Max Kutsenko, Texture Artist at Ubisoft Barcelona, unveiled this highly realistic walnut material, created using a combination of powerful 3D art tools: Houdini, Substance 3D Designer, Substance 3D Painter, Marmoset Toolbag, ZBrush, and Photoshop.

The creator crafted a lifelike representation of the snack, meticulously sculpting and texturing its complicated shape. Take a closer look and check out the technical details shared by the artist:



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