In this video, Ali Al-Tobi showcases a quick and efficient technique for creating a disintegration effect in Houdini, without the need for complex simulations. The method is focused on procedural control, allowing for easy adaptation to a wide range of creative goals. It also lets you choose which parts of the geometry dissolve, as well as the order and style.

Download the free project file here and check out Ali Al-Tobi’s course on creating cinematic environments in Houdini, which covers the basics of procedural modeling, asset creation, integration with USD and Solaris, and more:



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Podcast also available on PocketCasts, SoundCloud, Spotify, Google Podcasts, Apple Podcasts, and RSS.