Gabriel Aguiar Prod., a well-known creator of VFX tutorials who spoke with us last year, is now working on guides for Godot as it gains popularity and continues introducing exciting new features, establishing itself as a viable option for game development. This time, Gabriel shared a video on creating muzzle flashes, perfect for anyone developing a shooting game, demonstrating the full workflow using GPU Particles 3D and Material Maker.

Good news for Unity and Unreal Engine 5 users, Gabriel didn’t leave you out:



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