Conclusion
Creating this project was a really fun and valuable learning experience. I challenged myself to create a full rock kit and aim for a more realistic look throughout my environment. The entire project took around 9 weeks to complete, and one of the main challenges I faced was learning how to sculpt large-scale rocks, as well as understanding the complex architecture of flying eaves in Chinese and Japanese culture. It pushed me to think more critically about the silhouette and how smaller details come together to create a cohesive scene.
I believe that challenging myself and experimenting with new approaches in each project is what allows me to grow as an artist. One of the biggest factors that helps me improve is actively asking for feedback, whether it’s from friends, teachers, or anyone willing to give a fresh perspective. Getting that fresh perspective after staring at a project for so long, really helps me see areas for improvement that I might miss.
With that, I’d like to thank my teachers at Gnomon, Jon Arellano, for his detailed and constructive feedback on my scene, and Anton Napierala for always answering my technical questions about Unreal Engine. I’m also extremely grateful to my friends for constantly offering insight, fresh perspective, and encouragement to keep pushing forward!