Great news for Blender users: the shape key editing tool SHAPES is in development for your favorite software.

SHAPES was designed “to unify the process of creating and editing blend shapes and correctives.” Character artists will appreciate its role in their workflows, the various tools created by industry professionals.

It has a complete blend shape toolset for creating and editing blend shape targets and their dependencies. SHAPES’ tools are built on Maya functionality, ensuring compatibility with different versions, and now they are coming to Blender.



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