Introduction
Hello, my name is Yuasayuu, and I’m a 3D Artist. I originally started learning Blender to incorporate 3D models into my illustrations, especially for backgrounds. Over time, I explored various styles – from photorealism to cel-shading and character modeling. Eventually, I developed my own stylized approach, which blends all those techniques into the painterly look I use today.
Inspiration & References
When deciding what to create, I often browse Pinterest to gather inspiration from photos and illustrations. I like to challenge myself by choosing materials or objects I haven’t created before, especially ones that look technically difficult. It helps me grow and try new techniques.
I keep all my reference images – past and future – organized in a single file for easy access. When thinking about what to make, I always consider what would be fun or interesting to viewers, and what kind of expression is possible because it’s 3DCG.