Time really flies. It’s hard to believe it’s been almost a year since we first started following Jesse Miettinen’s project, which he originally described as “The Last of Us-like generator.” Since then, we’ve seen previews showcasing impressive destruction, scattering, grunge effects, and more.

Now, Damage Control is finally here, bringing together a suite of interconnected tools to help you scatter, smudge, and generate your way to more lifelike scenes. The main toolsets include Smudge Mask Generator, Scatter Tools, and Generative Tools, and there are also extra shaders and Mega Presets to provide ready-made materials and scattering setups.

Damage Control should fit nicely into your existing workflow while giving you plenty of flexibility. It’s also well optimized and comes with a YouTube tutorial series to help you get started quickly.



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